The oxygen (O2) timer in the mobiGlas should now correctly take into account the player’s suit oxygen supply.AR Markers for ships, turrets, and other objects should no longer visually block the mobiGlas interface.The Lock Ping Controls to Scanning Mode setting should now correctly apply to Mining Mode.Fixed an issue causing torpedoes to prematurely detonate before reaching max lock-on range.Missiles should no longer be able to hit and damage the entity they were launched from.Fixed an issue where players could equip any mag to the Behring BR-2 Shotgun.Reloading weapons should no longer fail when emptying and reloading consecutive magazines.Fixed an issue causing passive detection range to be drastically reduced for all ships and vehicles.Selling an item should no longer reset search filters back to default.Elevators should no longer collide with players while moving to their destination.Fixed an issue causing bunkers to not clear corpses between mission instances.Fixed an issue causing ships and components to duplicate after a character reset.Performance Polish Pass on Large Planetary Storms.Made Further Performance Improvements to Streaming Bubble.Updated Min/Max Wait Times and Insurance Expedite Fees of the Drake Cutlass Steel, Consolidated Outland HoverQuad, and MISC Hull A. Added and New Refueling Console to the Rear Catwalk Platform on the Starfarer.Added Ability for Players to Purchase Shop Items Directly into Ships That Have Enough Storage Volume.Increased Shield Health of Size 2 Shields.Updated Intro Bounty Mission ship AI to be a more balanced experience for new players.Paints can now be stored in personal and ship inventories to allow players to move them around the PU. Lighting Polish Pass for Hurston Volumetric Clouds.Trying to buy from Pharmacy kiosk causes a Failed Invalid Location messageĪdded a new graphics shader to buildings around the PU that will display 3D interior rooms that change perspective when looking through windows.Area 18 – Centermass elevator duplicated cannot enter the second, static, elevator door.ReplaceMe balls around Outposts on Daymar.Remove Claimjumpers – Mission does not progress after player has reached mission location.Bunker turrets will shoot at a player with a lawful mission to be at the bunker.890 Jump – AI do not spawn appropriate number.Spawn closet doors do not open or remain open for friendly AI.
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